Marmalade SDK Bitesize Tutorial – How to Determine Device Operating System

Just though that I would sneak this quick bite sized tutorial in whilst taking a breather from documenting IwGame. Tell you something, I never realised just what a big beast IwGame has become. Ok, I’m going to quickly cover how to determine which device operating system we are running on… Read more“Marmalade SDK Bitesize Tutorial – How to Determine Device Operating System”

IwGame Engine v0.24 Released – New Unified Ad Engine Support

Its taken a few weeks and loads of chasing people up and tests but we finally got our unified ad engine integrated into IwGame. And to celebrate that event we are releasing the code as open source. You can download the latest version of IwGame Engine from here Here are… Read more“IwGame Engine v0.24 Released – New Unified Ad Engine Support”

Marmalade SDK Tutorial – Apple iPhone and iPad Deployment and Submissions

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Its been a while since I posted any new Marmalade SDK tutorials because I have been so incredibly busy, I’ve also been focusing a lot of time lately on the soon to be released… Read more“Marmalade SDK Tutorial – Apple iPhone and iPad Deployment and Submissions”

Marmalade are Having a Christmas Sale!

Whilst I’m not much keen on Marmalade on my toast, it certainly tastes nice when it comes to cross platform game and app development. Not only can I write code in a single language, but I can also deploy to over 10 platforms with ease, including iPhone, iPad, Android, Bada… Read more“Marmalade are Having a Christmas Sale!”

Funky Cam 3D goes FREE!

Recently we looked at ways of monetising apps and games by charging nothing for them. Yes, I know it sounds ridiculous doesn’t it. Well, its not quite as ridiculous as it sounds. Its possible to make money from apps and games by either a) giving the game away for free… Read more“Funky Cam 3D goes FREE!”

Marmalade SDK 5.2 has Arrived

Well, I’m very pleased to announce that the eagerly awaited version 5.2 update to the Marmalade SDK is finally here. Some great new features have made it into the build including: Native UI (IwNUI) Native UI is a cross-platform UI framework that utilizes native controls. This allows developers to create… Read more“Marmalade SDK 5.2 has Arrived”

IwGame Engine Update – v0.230

Well its been an interesting day to say that its a Sunday, some good news and some bad new . The good news is that I managed to sneak some time in today to add a few updates to IwGame. The bad news is that some robbing (insert lots of non-religious type… Read more“IwGame Engine Update – v0.230”

Github Here We Come

Well, I finally learnt how to use Github, well just enough to get projects on there (I’m quite lazy really). I recently found the need to save PNG files from one of our Marmalade SDK based apps so I had to pull in the latest libpng and zlib projects. Anyway,… Read more“Github Here We Come”

Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Unfortunately my brother rang me last night and asked me to have a few quick battles with him on World of Warcraft (I just can’t resist PvP) so as it happens, I forgot all… Read more“Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File”

Marmalade SDK Tutorial – Sending and Retrieving Data From the Web

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we tidied up the IwGame engine and properly separated our engine calls away from our game code. We ended up with a nice system that allows us to begin building… Read more“Marmalade SDK Tutorial – Sending and Retrieving Data From the Web”