Not had a great deal of spare time to spend on the UI this week but did manage to get a few cool things in there including: Scrolling grids Scrolling list boxes Horizontal list boxes 9-patch brushes Child element sizing based on percentage of parent Child clipping Grid per column bindings Dynamic resizing of elements, [...]
Got a quick update showing how the IwGame engines UI system is shaping up. Note that the UI system is “bitmap” based and IwGame does not draw things like buttons, grids etc.. manually. Here’s a quick screen shot at iPad resolution showing some basic UI: This is just a static image however, so you cannot [...]
Need a mobile game or app developed across multiple platforms (iPhone, iPad, Andriod,Bada, PlayBook etc..) at little extra cost? Or maybe you need a rapid prototype of your next game or app idea creating as proof of concept? Pocketeers Limited a UK based mobile app and game developer (established in 2002) responsible for the [...]
I came across a cool web sit the other day that shows many of the different game engine solutions for mobile platforms at http://mobilegameengines.com. The list itself is very comprehensive and includes information relating to the engines as well as reviews from actual engine users. If you have a spare 5-10 mins please consider leaving a [...]
IwGame powered Puzzle Friends has just been released on iPhone, iPad and iPod Touch. This product shows many of the latest IwGame features running in a commercial product on iOS, including in-app purchasing, Facebook posting and dynamic content. It also includes Scoreloop leaderboards which will be integrated into IwGame soon as an extension. http://itunes.apple.com/us/app/puzzle-friends/id513683800?ls=1&mt=8 Its [...]
Ok, so we’ve heard back from a few of you and its apparent that XOML can be a little difficult to work with especially as it had no intellisense to help create well formed XOML. In the interests of making XOML much easier to write we have created an XML Schema that you can use [...]
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Well this release is a [...]
Hi Everyone, The IwGame Engine has been in development for around 6 months now and although we’ve received lots of feedback regarding bug reports and feature requests we would like to know your opinions on the current state of the engine. Here are a few questions to consider: Is IwGame difficult to use, if so [...]
CIwGameActor Object – Sprites With Brains Introduction Whilst our title comparison suggests that actors are simply sprites with brains they have the potential to be much more. Going back to comparison in the scene introduction section, actors play a pivotal role in our scenes, each actor having its own unique role and visual appearance. Actors [...]
CIwGameScene Object – A Place for Actors to Play Introduction Its easier to think about game development if we think in terms of the movie business, we all watch movies and programmes on the TV which makes it easy to relate to. A movie usually consists of a number of scenes that contains the environment, [...]