Support for the Poki web game portal SDK has been added to the IGX SDK, so you can now deploy your games to Poki using the latest release on Github. I have also deployed a number of my Facebook Instant games to Crazy Games using the IGX SDK: Merge Babies on Crazy Games. Australian Patience […]
Facebook Instant Games hits Personality Quizzes with the Ban Hammer
As of yesterday apps defined as personality quizzes on Facebook Instant Games have been limited to prevent their virality, which is basically the death knell for these self gratification apps. If you have written one of these apps (like me) then how will the changes affect your app? You will no longer have access to […]
Streaming League of Legends on Twitch.tv and Twitch extensions
Recently two family members have started streaming their gaming on Twitch.tv. They currently stream a game I love to play but am terrible at so prefer to watch :D. That game is League of Legends (I’m a lowly silver player, these guys are Diamond level players). if you like to watch gaming streams you should […]
MEME arrives on Facebook Instant Games platform
So I got bored with writing games for Facebook Instant Games for a bit and decided to jump on the entertainment app (NO THEY ARE NOT GAMES :D) train that seems to be doing well on Facebook Instant Games right now. I wrote a MEME generator / creator that lets users create their own MEME’s […]
Hello Instant Games X (IGX) SDK
Welcome to the web wrapper to wrap them all! Hey fellow game developers. I’ve spent the best part of this last year researching, analysing and developing games for the Facebook Instant Games platform. Whilst it has been incredibly fun it has not been profitable, in fact I have lost a lot of money. Even so […]
Booty5 HTML5 Game Maker Update – Support for Facebook Instant Games Added
Facebook Instant Games Support Finally released the latest version of Booty with support for Facebook Instant Games. Within the Booty5 engine you will find a new class called Instants which is a small wrapper around the Facebook Instants SDK. Games exported from Booty with Instants enabled in the settings will automatically initialise the Facebook Instants […]
Booty5 HTML5 Game Engine Update out – Facebook Instant Games Support Added
It’s been a long long while since I put an update to Booty5 out so I thought it time. I have been playing around with Facebook Instant Games over the last few months so I added support for Facebook Instant Games to the Booty5 engine. You will find a new utility class called Instants that […]
Simple Web Audio Wrapper
Seen this question asked numerous times, how to set up and use the Web Audio API, so I ripped some code out of my engine Booty5 and slimmed it down a bit and here it is, I have also pushed it to Github here. [sourcecode language=”js”] /** * A Sound represents a sound effect object […]
Simple Messaging System with Redis and Node.js
Hey all, been a while since I posted anything constructive, I’ve been so busy wasting my time creating games for Facebook Instant Games Messenger (I will do a proper write up with my analysis and final findings / thoughts on this very soon). Not all has been lost working on Instant Games however. Two of […]
Shuffle Match live on Facebook Instant Games in Messenger
My first HTML5 Facebook Instants games is now live on Messenger. I actually finished this games a couple of months back, but because of the Facebook privacy saga all further game reviews were put on hold, so hundreds (potentially thousands) of games have been sat in limbo. Its good to finally see a product live […]