The first version of the Booty5 HTML5 Game Maker Manual e-book is now available for free download. Find out more on the Booty5 free e-book page.
Category: Programming
Booty5 v1.8.9b now available – Code restructure and Actions Lists
Booty5 1.8.9b out NOW Booty5 1.8.9b represents a big shift towards making the Booty5 JavaScript engine more modern, a number of major changes have taken place to the engine including: Code restructured All classes moved into the b5 namespace TheApp class renamed to App window.app replaced with b5.app Added new… Read more“Booty5 v1.8.9b now available – Code restructure and Actions Lists”
Marmalade v Unity Speed and Size Matters
Marmalade have recently carried out speed and deployment size tests between test apps written with both Marmalade SDK and Unity 3D and the results are somewhat surprising. The test app basically displays a little over 400 animating sprites. Here are the results: Unity APK size is 658% larger than the… Read more“Marmalade v Unity Speed and Size Matters”
Build Flash Style HTML5 Games with Booty5
The latest version of Booty5 the free HTML5 game maker now has support for creating Flash like animations, enabling web developers to create Flash like games across mobile and desktop browsers using an easy to use WYSIWYG game editor. A screen shot of the editor in actions is shown below:… Read more“Build Flash Style HTML5 Games with Booty5”
Marmalade 7.5 arrives
The incredible cross platform native game development SDK the Marmalade SDK version 7.5 is now available for free download. Major changes include: 64-bit support for iOS (new apps submitted from 1st April 2015 are required to have 64-bit support), so it is essential that you get this update soon Google… Read more“Marmalade 7.5 arrives”
Booty5 1.8.6b out now – audio fallback, templates, merged caches
Engine Changes: Added new property to Actor called merge_cache which when set to true will attempt to merge the actors rendering into a suitable parents cache. Note that once an actor has been merged into its parent its visual properties cannot be modified Add new property to TheApp called focus_scene2… Read more“Booty5 1.8.6b out now – audio fallback, templates, merged caches”
Goji Game Maker for Marmalade v1.8.5b out now
As a small Christmas gift I have decided to port some neat Booty5 changes over to the AppEasy Core and Goji Editor. I’ve listed the changes to 1.8.5b below: Added new “clone to all scenes” menu action which will clone an Icon / Label to all scenes Added new “delete… Read more“Goji Game Maker for Marmalade v1.8.5b out now”
Booty5 v1.8.5b out now – Cached rendering and Marmalade SDK Audio Support
Well the proof is in the eating and not the making. I’ve spent some time putting together a small game using Booty5 called Leapo that I will eventually distribute as an example of how to use Booty5. Whilst developing this game I have come across various issues or missing features,… Read more“Booty5 v1.8.5b out now – Cached rendering and Marmalade SDK Audio Support”
Goji Editor v1.8.4b out now
The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include: Added Support for ALT Tab to switch between previous / last resource Added image preview to Icon background property You can now select most resources directly in the object… Read more“Goji Editor v1.8.4b out now”
Booty5 v1.8.4b the free HTML5 game maker out now, support for the Marmalade SDK added
I realise that two updates inside of a week is a bit much but I wanted to get this update out quickly because I have changed the way gradients are used by game objects substantially, I’ve also added project generation for the Marmalade SDK using Web Marmalade. Web Marmalade is… Read more“Booty5 v1.8.4b the free HTML5 game maker out now, support for the Marmalade SDK added”