
The above image is an example show from a new RPG I am working on, just showing a simple test quest. Why do I show this? Well I got bored with chasing Instant Games, Hyercasuals, Arcade Idle and so on and decided to finally do what I have been wanting to whilst wasting my time on all that other rubbish. I want to create my own RPG game / modable engine. I made a start on a game around 6+ months ago and I have most of the major systems in and working including:
- Huge open world
- Character and combat system include
- Backpack, farm and home storage systems
- Day / night cycle that affect game play, for example baddies can spawn at night and various areas of the world change function
- Farming (3 types of farm)
- Farm helpers
- Animal rearing
- Pets
- Resource gathering
- Extensive questing across many quest lines and over 50 unique NPC’s
- Crafting and recipes / blueprints
- Fishing
- Transmuting
- Gear upgrades and repair
- Cosmetic armour, weapons and shields
- Mining
- Lumberjacking
- Foraging
- Upgradable spells
- Dungeons and fighting
- Mob drops
- Unlockable treasure chests
- Artefacts (these need to give powers yet)
- Friend / reputation / gifting / birthday system
- Shops
- Potions and other tools
- NPC’s
- Books system with game related stories, lore, hints and tips
- Unlockable areas
- Modding with JSON and Lua
Main systems left to implement include:
- Cooking / baking
- Postal system
- Home decoration and expansion
- Competitions
- Events and celebrations
- Buffs and curses
- Calendar / maps
- Arcade mini games
- Sleep cycle
- Add more environment and character
- Add all quest lines
I will post my progress over the coming months.