Murder Detective 2: Corruption Available – Made with AppEasy

Murder Detective 2: Corruption Made with AppEasy

I’m pleased to announce that our team at Pockeeters has finished a brand new AppEasy powered game for Australian based developer Tournay Software. The game is called Murder Detective 2: Corruption and was developed with AppEasy. In fact, some of the features of the game helped shape many of the features of AppEasy that you see in the latest release.

AppEasy is a cross platform game and app development system that enables easy development using XOML mark-up and Lua.

The game is currently available on iTunes for iOS and Google Play for Android

The games features include:
* A thrilling murder mystery storyline.
* Mini games and puzzles.
* Hidden objects.
* Interact with characters.
* Cinematic cutscenes that enhance gameplay.
* Inventory interaction.
* Plenty of locations.
* A must for any murder mystery fan.

The Android version of the game will be available very soon.

Murder Detective 2 is the first fully fledged Pocketeers produced commercial game utilising many of the latest features of AppEasy and shows just how powerful and flexible AppEasy has become.

Very soon we will post a small post mortem that examines how and what we did to create the game using AppEasy

AppEasy Now Available

AppEasy the cross platform mobile game and app development system using XOML and Lua has received a new major update. See for more details. AppEasy is currently in FREE open beta.

Core Engine:
* Scene property can now be retrieved from actors
* physics lib now has setJointBodyA and setJointBodyB
* Actor, scene, camera and user properties can now all be set via a string, number, boolean or vector types (Optimisation)
* Added new Ads example (inner-active and leadbolt, we will add more to the mix in the future and turn it into a first class API)
* BUG FIX: Crash when passing no table to template.from()
* BUG FIX: Incorrect web view size / position on Android

You should find that the new way to set properties is much faster than setting them with strings as the data does not need to be converted from string to the required format.

The Ads example is also directly usable, just edit the Lua code behind file and change the id’s to your own!