Well, I’m pleased as punch today, our game and in association with the Marmalade SDK, BattleBallz Chaos got featured on stage (on the big screen – man I seriously want one of those big babies!) by the posh smart men in suits 🙂 Here’s the proof: Oh yeah that’s right, come on, give me an “Oh yeah […]
Marmalade SDK Bitesize Tutorial – How to force a CIw2DImage texture to upload
Welcome to another bite size Marmalade SDK tutorial. I’ve seen this question pop up a few times in the Marmalade SDk forums so I thought that I would cover it here as a bite size tutorial. You are using the Iw2D module to render handle 2D images, but you need to force the images to […]
Marmalade SDK Bitesize Tutorial – How to Launch an External File or Web Link
Welcome to another bite size Marmalade SDK tutorial. Â This tutorial covers a cross platform way of opening up web links and other types of external file using the Marmalade SDK. The Marmalade SDK contains a cool function called s3eOSExecExecute() which will launch the file / URL that you provide as a parameter using the underlying […]