Well the proof is in the eating and not the making. I’ve spent some time putting together a small game using Booty5 called Leapo that I will eventually distribute as an example of how to use Booty5. Whilst developing this game I have come across various issues or missing features, hence this update. Booty5 game […]
Goji Editor v1.8.4b out now
The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include: Added Support for ALT Tab to switch between previous / last resource Added image preview to Icon background property You can now select most resources directly in the object properties panel Added shape editor […]
Booty5 v1.8.4b the free HTML5 game maker out now, support for the Marmalade SDK added
I realise that two updates inside of a week is a bit much but I wanted to get this update out quickly because I have changed the way gradients are used by game objects substantially, I’ve also added project generation for the Marmalade SDK using Web Marmalade. Web Marmalade is a system that enables you […]
Marmalade SDK 7.4.2 is out now
Latest release of the Marmalade SDK (7.4.2) is now available for download. Latest changes include: Support for iOS 8 frameworks Support for iOS 8 interactive notifications Initial support for Android Lollipop and 64-bit device compatibility Updated FreeType library to version 2.5.3, with preliminary SDK support for OTF fonts
Goji game editor for Marmalade 1.7.2b now available
Latest version of the free Marmalade compatible game IDE the Goji Editor is now available for free download Changes include: Added New Project dialog with support for creating wireframe projects Update to AppEasy Core to work with Marmalade SDK v7.4 Fixed export of extra app.icf settings Fixed missing app_id for Facebook extension when deploying device […]
Goji Editor the game IDE is integrated into Marmalade SDK tool chain
The Goji Editor has undergone some major changes over the past few months with the biggest change being tight integration into the Marmalade tool chain and removal for direct support for Gideros and Corona. If you are a Marmalade SDK developer and want to see a quick overview of the new Marmalade SDK integration features […]
New to the Marmalade SDK?
So you downloaded the Marmalade SDK, but you haven’t quite got around to using it yet. Maybe you plan on developing full on native speed games? Maybe you want to develop apps that run across a large number of platforms? Or you just want to avoid XCode and Mac to develop iPhone and iPad games. […]
Marmalade SDK 7.3.1 is out now, Fortumo, FBX exporter and other cool additions
Yep that’s right, Marmalade 7.3.1 is smoking hot and fresh off the press. In case you have been developing games in a cave somewhere with no internet connection the Marmalade SDK is an awesome piece of technology that enables you to create games that run across many different mobile and desktop platforms with “one single […]
Goji Editor the game IDE update
Just a quick heads up on the direction of the Goji Editor. With the news of a free Marmalade SDK license becoming available, I am going to rework Goji to integrate much more tightly with the Marmalade SDK. This will include features such as: Integration into the Marmalade build and deployment system, enabling deployment to […]
Marmalade SDK now offering FREE License!
Yes you did read that right! The Marmalade SDK can be freely downloaded and used in all its flavours including: C++ – Create native games and apps in blazing pedal to the metal C++ Juice – Easily port existing Objective-C based iOS games and apps to Android Quick – Create games and apps rapidly using […]