Goji Editor the game IDE update

Just a quick heads up on the direction of the Goji Editor. With the news of a free Marmalade SDK license becoming available, I am going to rework Goji to integrate much more tightly with the Marmalade SDK. This will include features such as:

  • Integration into the Marmalade build and deployment system, enabling deployment to all Marmalade supported platforms
  • Test / debug using the more capable Marmalade simulator
  • Development using C++ as well as Lua and XOML
  • Deployment to device from the editor
  • In depth publishing options which enable you to set up all of the different Marmalade deployment options more easily
  • Marmalade code snippets / help / tutorials to aid development
  • Code samples / tutorials section
  • EDK builder to assist in the creation of Marmalade extensions

Other game development systems such as Corona and Gideros will still be supported for now. If you strongly want to keep support for Corona / Gideros then let me know

Made with Goji Editor games Shuffle Match and Shuffle Match for Kids now on iPhone, iPad and BlackBerry

Pocketeers has announced the release of two of its new memory game titles aimed at adults and children, Shuffle Match and Shuffle Match for Kids. Both titles were created using the Goji Editor game IDE and the AppEasy cross platform game engine.

Shuffle Match is a fun endless challenge memory game that starts out with an easy two grid and progresses up to a ten grid over time, ramping up the difficulty the longer you play, guaranteeing a great memory workout. Features include:

* Endless challenge, go as far as your memory will take you
* Easy and hard play modes
* Track your progress
* Play up to 10 x 10 memory grid in hard mode
* Very colourful graphics
* Great sound track
* NO IAP so no chance of kids running up huge bills

Shuffle Match for Kids is a version of Shuffle match that is optimised for children and has been tested on children of different age groups to optimise grid sizes and round times to ensure that the game does not become too difficult too quickly. 3 game modes are available based on age range, including younger than 6, 7 to 10 year old’s and 11+. Features include:

* Designed for 3 age ranges (6 and younger, 7 to 10 year old’s and 11 and over)
* Very colourful graphics
* Perky sound track
* Your child can track their progress to see how they improve
* NO IAP so no chance of children running up huge bills

Both titles are also available on Android, Blackberry PlayBook and BlackBerry 10 phones and tablets.

Shuffle Match and Shuffle Match for Kids were created using the Goji Editor which is a powerful game and app creation IDE that is compatible with AppEasy, Marmalade Quick, Corona and Gideros engines.

Goji Editor v1.3 is out with support for Gideros

Gideros export and testing support has been added to the Goji game IDE. Features include:

  • Create and organise game levels / maps and app layouts into scenes and actors
  • Complete game and app creators integrated development environment (IDE)/li>
  • Export to many different game and app engine / programming language formats, including AppEasy / IwGame Engine, Marmalade Quick and Gideros/li>
  • Export in multi-resolution friendly format, allowing exported data to be used on any sized display/li>
  • Assisted layout editing, including tools to enable easy layout / layout management, bookmarking, edge / vertex snapping, directional cloning and so on/li>
  • Full drag and drop support, drop entire folders of resources onto Goji and Goji automatically sorts them all for you/li>
  • Support for import of SVG, Texture Packer, audio and other formats/li>
  • Support for physics including shapes, fixtures, joints and the ability to test physics/li>
  • Support for Meshes via Geometries/li>
  • Definition of gaming logic and play using events and actions lists/li>
  • Support for Lua / Javascript and other language editing, includes syntax highlighting, code folding and search / replace/li>
  • Interactive play mode that launches the game using the built in engine or other engines, also shows coloured debug output/li>
  • Goji engine which extends Gideros adding functionality such as depth sprites for parallaxing, touch panning, camera follow target, draggable sprites etc../li>
  • Create complete working / runnable projects/li>
  • Support for user properties and whole bunch of other stuff/li>

More info and tutorials etc can be found at http://www.gojieditor.com/