So you downloaded the Marmalade SDK, but you haven’t quite got around to using it yet. Maybe you plan on developing full on native speed games? Maybe you want to develop apps that run across a large number of platforms? Or you just want to avoid XCode and Mac to develop iPhone and iPad games. Regardless of why you downloaded it, why aren’t you using it yet? Maybe it seems a little daunting at first and you just don’t know where to start? Well I have some news that may just help you.
Marmalade are running a series of Getting started with Marmalade webinars which will help you get up and running quickly. The webinars are hosted by Marmalade expert, developer and support engineer Nick Smith and will cover an overview of how Marmalade works; a number of practical demos and examples that show you how to start a project in Marmalade, or import an existing C++ project. Members of Marmalade’s support team will also be available throughout the webinar to answer questions. The webinars will last for 30-45 minutes.
Marmalade are hosting three Getting Started with Marmalade webinars on Friday 15th of August:
- 13:30 India ST / 16:00 China ST (09:00 BST)
- 17:00 Central European ST (16:00 BST)
- 10:00 Pacific DT / 13:00 Eastern DT (18:00 BST)
To register use the links below: