Goji Editor v1.8.4b out now

The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include:

  • Added Support for ALT Tab to switch between previous / last resource
  • Added image preview to Icon background property
  • You can now select most resources directly in the object properties panel
  • Added shape editor
  • Added shape shape bitmap tracer and mesh optimiser
  • Concave fixtures are now exported as multiple convex fixtures
  • Changed code editor font to fixed size
  • Fixed actor insert crash bug
  • Fixed script / image auto reload
  • Fixed main canvas scaling
  • Fixed various export options
  • Fixed geometry not updating correctly bug
  • Fixed auto shut down of editor when clicking close button on are you sure dialog
  • Fixed deployment with Marmalade free license
  • Main changes relate to usability / productivity, just making things a little easier to use. Also the addition of the shape editor makes it possible to create physics shapes and geometries within Goji, avoiding the need for an additional shape editor.

    You can download a free copy of the Goj Game Editor here