I’ve decided that I’m going to start running monthly updates on our sales / downloads figures for one of our Android product Funky Cam 3D. Here are our latest download totals as of 11th December 2011 per Android App Store: Appia – 240140 downloads SlideMe – 34342 downloads Android Market – 21926 downloads Mobango – […]
IwGame Engine v0.24 Released – New Unified Ad Engine Support
Its taken a few weeks and loads of chasing people up and tests but we finally got our unified ad engine integrated into IwGame. And to celebrate that event we are releasing the code as open source. You can download the latest version of IwGame Engine from here Here are the latest changes to IwGame: […]
Marmalade SDK Tutorial – Apple iPhone and iPad Deployment and Submissions
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Its been a while since I posted any new Marmalade SDK tutorials because I have been so incredibly busy, I’ve also been focusing a lot of time lately on the soon to be released IwGameAds update to the IwGame […]
Marmalade are Having a Christmas Sale!
Whilst I’m not much keen on Marmalade on my toast, it certainly tastes nice when it comes to cross platform game and app development. Not only can I write code in a single language, but I can also deploy to over 10 platforms with ease, including iPhone, iPad, Android, Bada 1.0 / 2.0, Blackberry Playbook, […]
Murder Detective Hampton Bridge Murder Blackberry Playbook HD Game Out Now
Our client just released their Marmalade SDK powered HD adventure title “Murder Detective – Hampton Bridge Murder” on Blackberry Playbook, iOS and Android coming very soon. https://appworld.blackberry.com/webstore/content/67338?lang=en Games Description: Murder Detective – The Hampton Bridge Murder. Join Detectives Phil McDermott and Dave Stanton as they try and solve the mystery of a woman found murdered […]
Funky Cam 3D goes FREE!
Recently we looked at ways of monetising apps and games by charging nothing for them. Yes, I know it sounds ridiculous doesn’t it. Well, its not quite as ridiculous as it sounds. Its possible to make money from apps and games by either a) giving the game away for free and inserting ads in there […]
Marmalade SDK 5.2 has Arrived
Well, I’m very pleased to announce that the eagerly awaited version 5.2 update to the Marmalade SDK is finally here. Some great new features have made it into the build including: Native UI (IwNUI) Native UI is a cross-platform UI framework that utilizes native controls. This allows developers to create user interfaces with native look […]
IwGame Engine Update – v0.230
Well its been an interesting day to say that its a Sunday, some good news and some bad new . The good news is that I managed to sneak some time in today to add a few updates to IwGame. The bad news is that some robbing (insert lots of non-religious type words here) has skimmed my […]
Marmalade SDK News – Marmalade SDK v5.1.10 Now Available
Version 5.1.10 of the Marmalade SDK was released by the Marmalade team last night, here are the changes: – Android: fix application lockup issue on Ice Cream Sandwhich. – iOS: Fixed image picker extension to support iPad via popovers. – iOS: Fixed crash when double clicking an edit box in the webview. – Multiple platforms: […]
Github Here We Come
Well, I finally learnt how to use Github, well just enough to get projects on there (I’m quite lazy really). I recently found the need to save PNG files from one of our Marmalade SDK based apps so I had to pull in the latest libpng and zlib projects. Anyway, i put the resulting projects […]