Hey everyone, Developer Noisy Ninja has just released their new FREE awesome IwGame Engine powered game CandyMare for Android on Google Play – https://play.google.com/store/apps/details?id=com.noisyninja.candymare Heres some info about CandyMare: Joey had too many candies and is having nightmares, guide him through insane puzzles with ghosts and monsters blocking his way to the candy factory. • Optional ad removal […]
New Marmalade SDK FAQ
I trawl the Marmalade SDK forums from time to time and I see many questions that come up from time to time. In an attempt to answer those questions and cut down Marmalade forum traffic I have started a Marmalade SDK FAQ that should hopefully help fellow Marmalade developers find answers to commonly asked questions […]
New IwGame App – Dart ScoreKeeper
Marmar Apps have just released their new made with IwGame app Dart ScoreKeeper for the Android on Google Play. Here’s some info about this cool new app: Have you ever played a game of darts and thought: is there no easy way to keep score of the game on a mobile device like a phone […]
Mobile Game Engines: Interviews with Mobile Game Developers Book coming Soon
Jason Brownlee of MobileGamesEngines has written a new book based on his interviews with mobile game engine users. One of our very own interviews based on the Marmalade SDK will appear in the book. The book will be available very soon. For more info take a look at Interviews With Mobile Game Developers web site.
IwGame Engine v0.35 Released – Multi-touch User Interface, XOML Programs, 9-Patch Rendering and Arrays
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Its been a while since […]
IwGame Engine 0.35 coming this weekend with luck
Its been a long hard slog getting the UI update in but we finally feel confident that there are enough features in the UI system now to release IwGame 0.35 this week / early next week. The new bindable UI makes the IwGame engine equally potent as a general app development engine as well as […]
Yet another IwGame Engine UI Progress Update
Not had a great deal of spare time to spend on the UI this week but did manage to get a few cool things in there including: Scrolling grids Scrolling list boxes Horizontal list boxes 9-patch brushes Child element sizing based on percentage of parent Child clipping Grid per column bindings Dynamic resizing of elements, […]
Luck Bubbles – Why some are luckier than others
Last year I was sat in the garden on the swing in the blazing son, relaxing and thinking up nonsense. I happened to think back to a chat I had with my father some years before where he said that “if there was no bad luck in the Universe then he would have no luck at […]
IwGame UI Progress Update
Got a quick update showing how the IwGame engines UI system is shaping up. Note that the UI system is “bitmap” based and IwGame does not draw things like buttons, grids etc.. manually. Here’s a quick screen shot at iPad resolution showing some basic UI: This is just a static image however, so you cannot […]
Pocketeers Limited is taking on New Mobile Projects
Need a mobile game or app developed across multiple platforms (iPhone, iPad, Andriod,Bada, PlayBook etc..) at little extra cost? Or maybe you need a rapid prototype of your next game or app idea creating as proof of concept? Pocketeers Limited a UK based mobile app and game developer (established in 2002) responsible for the […]