IwGame – How to mix raw Open GL with IwGame Scenes

A fellow developer recently had the need to mix raw Open GL with IwGame scenes so I decided to take a look into the matter. The problem with mixing the Marmalade SDK’s graphics sub systems IwGx and Iw2D with raw Openm GL is two fold: Marmalade’s IwGxClear() / Iw2DSurfaceClear() functions seem to do something internally […]

New Marmalade SDK FAQ

I trawl the Marmalade SDK forums from time to time and I see many questions that come up from time to time. In an attempt to answer those questions and cut down Marmalade forum traffic I have started a Marmalade SDK FAQ that should hopefully help fellow Marmalade developers find answers to commonly asked questions […]

New IwGame App – Dart ScoreKeeper

Marmar Apps have just released their new made with IwGame app Dart ScoreKeeper for the Android on Google Play. Here’s some info about this cool new app: Have you ever played a game of darts and thought: is there no easy way to keep score of the game on a mobile device like a phone […]

Mobile Game Engines: Interviews with Mobile Game Developers Book coming Soon

Jason Brownlee of MobileGamesEngines has written a new book based on his interviews with mobile game engine users. One of our very own interviews based on the Marmalade SDK will appear in the book. The book will be available very soon. For more info take a look at Interviews With Mobile Game Developers web site.

IwGame Engine v0.35 Released – Multi-touch User Interface, XOML Programs, 9-Patch Rendering and Arrays

New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Its been a while since […]

IwGame Engine 0.35 coming this weekend with luck

Its been a long hard slog getting the UI update in but we finally feel confident that there are enough features in the UI system now to release IwGame 0.35 this week / early next week.  The new bindable UI makes the IwGame engine equally potent as a general app development engine as well as […]

Marmalade SDK 6.0.2 Released

Marmalade have just released 6.0.2 of their awesome SDK. Looking at the change list there are some very welcome bug fixes: Exporters: Added support for Maya 2013 and Max 2012 iOS: touches are no longer passed to the surface below the web view iOS: s3eOSReadString now handles split keyboards correctly iOS: added s3eEdkAppGetInitialOpenURL to get […]

Yet another IwGame Engine UI Progress Update

Not had a great deal of spare time to spend on the UI this week but did manage to get a few cool things in there including: Scrolling grids Scrolling list boxes Horizontal list boxes 9-patch brushes Child element sizing based on percentage of parent Child clipping Grid per column bindings Dynamic resizing of elements, […]

Luck Bubbles – Why some are luckier than others

Last year I was sat in the garden on the swing in the blazing son, relaxing and thinking up nonsense. I happened to think  back to a chat I had with my father some years before where he said that “if there was no bad luck in the Universe then he would have no luck at […]