AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Defines
CzBox2dMaterial Class Reference

#include <CzBox2dMaterial.h>

Inheritance diagram for CzBox2dMaterial:
IzXomlResource

List of all members.

Public Member Functions

void setBodyType (b2BodyType type)
b2BodyType getBodyType () const
void setDensity (float density)
float getDensity () const
void setFriction (float friction)
float getFriction () const
void setRestitution (float restitution)
float getRestitution () const
void setBullet (bool bullet)
bool isBullet () const
void setFixedRotation (bool fixed)
bool isFixedRotation () const
void setGravityScale (float scale)
float getGravityScale () const
 CzBox2dMaterial ()
virtual ~CzBox2dMaterial ()
int LoadFromXoml (IzXomlResource *parent, bool load_children, CzXmlNode *node)

Protected Attributes

b2BodyType BodyType
float Density
float Friction
float Restitution
bool Bullet
bool FixedRotation
float GravityScale

Constructor & Destructor Documentation

virtual CzBox2dMaterial::~CzBox2dMaterial ( ) [inline, virtual]

Member Function Documentation

b2BodyType CzBox2dMaterial::getBodyType ( ) const [inline]
float CzBox2dMaterial::getDensity ( ) const [inline]
float CzBox2dMaterial::getFriction ( ) const [inline]
float CzBox2dMaterial::getGravityScale ( ) const [inline]
float CzBox2dMaterial::getRestitution ( ) const [inline]
bool CzBox2dMaterial::isBullet ( ) const [inline]
bool CzBox2dMaterial::isFixedRotation ( ) const [inline]
int CzBox2dMaterial::LoadFromXoml ( IzXomlResource parent,
bool  load_children,
CzXmlNode node 
) [virtual]

Implements IzXomlResource.

void CzBox2dMaterial::setBodyType ( b2BodyType  type) [inline]
void CzBox2dMaterial::setBullet ( bool  bullet) [inline]
void CzBox2dMaterial::setDensity ( float  density) [inline]
void CzBox2dMaterial::setFixedRotation ( bool  fixed) [inline]
void CzBox2dMaterial::setFriction ( float  friction) [inline]
void CzBox2dMaterial::setGravityScale ( float  scale) [inline]
void CzBox2dMaterial::setRestitution ( float  restitution) [inline]

Member Data Documentation

b2BodyType CzBox2dMaterial::BodyType [protected]
bool CzBox2dMaterial::Bullet [protected]
float CzBox2dMaterial::Density [protected]
float CzBox2dMaterial::Friction [protected]
float CzBox2dMaterial::GravityScale [protected]
float CzBox2dMaterial::Restitution [protected]

The documentation for this class was generated from the following files: