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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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| _getActive(IzXomlResource *target) | CzActor | [static] |
| _getAlphaMode(IzXomlResource *target) | CzActorText | [static] |
| _getAngle(IzXomlResource *target) | CzActor | [static] |
| _getAngularVelocity(IzXomlResource *target) | CzActor | [static] |
| _getAngularVelocityDamping(IzXomlResource *target) | CzActor | [static] |
| _getAutoHeight(IzXomlResource *target) | CzActorText | [static] |
| _getBeforeChildren(IzXomlResource *target) | CzActorText | [static] |
| _getBinding(IzXomlResource *target) | CzActor | [static] |
| _getBindings(IzXomlResource *target) | CzActor | [static] |
| _getBodyAwake(IzXomlResource *target) | CzActor | [static] |
| _getBox2dMaterial(IzXomlResource *target) | CzActor | [static] |
| _getBubbling(IzXomlResource *target) | CzActor | [static] |
| _getCollidable(IzXomlResource *target) | CzActor | [static] |
| _getCollisionFlags(IzXomlResource *target) | CzActor | [static] |
| _getColour(IzXomlResource *target) | CzActor | [static] |
| _getDepth(IzXomlResource *target) | CzActor | [static] |
| _getDestroyed(IzXomlResource *target) | CzActor | [static] |
| _getDocking(IzXomlResource *target) | CzActor | [static] |
| _getDraggable(IzXomlResource *target) | CzActor | [static] |
| _getFilter(IzXomlResource *target) | CzActorText | [static] |
| _getFont(IzXomlResource *target) | CzActorText | [static] |
| _getGridPos(IzXomlResource *target) | CzActor | [static] |
| _getHoldFocus(IzXomlResource *target) | CzActor | [static] |
| _getIgnoreCamera(IzXomlResource *target) | CzActor | [static] |
| _getLayer(IzXomlResource *target) | CzActor | [static] |
| _getLinkedTo(IzXomlResource *target) | CzActor | [static] |
| _getMargin(IzXomlResource *target) | CzActor | [static] |
| _getName(IzXomlResource *target) | CzActor | [static] |
| _getOpacity(IzXomlResource *target) | CzActor | [static] |
| _getOrigin(IzXomlResource *target) | CzActor | [static] |
| _getOrphan(IzXomlResource *target) | CzActor | [static] |
| _getPercPos(IzXomlResource *target) | CzActor | [static] |
| _getPosition(IzXomlResource *target) | CzActor | [static] |
| _getPositionX(IzXomlResource *target) | CzActor | [static] |
| _getPositionY(IzXomlResource *target) | CzActor | [static] |
| _getRect(IzXomlResource *target) | CzActorText | [static] |
| _getScale(IzXomlResource *target) | CzActor | [static] |
| _getScaleX(IzXomlResource *target) | CzActor | [static] |
| _getScaleY(IzXomlResource *target) | CzActor | [static] |
| _getScene(IzXomlResource *target) | CzActor | [static] |
| _getScreenDocking(IzXomlResource *target) | CzActor | [static] |
| _getSensor(IzXomlResource *target) | CzActor | [static] |
| _getSkew(IzXomlResource *target) | CzActorText | [static] |
| _getTappable(IzXomlResource *target) | CzActor | [static] |
| _getTarget(IzXomlResource *target) | CzActor | [static] |
| _getText(IzXomlResource *target) | CzActorText | [static] |
| _getTextSize(IzXomlResource *target) | CzActorText | [static] |
| _getTimeline(IzXomlResource *target) | CzActor | [static] |
| _getTimeScale(IzXomlResource *target) | CzActor | [static] |
| _getType(IzXomlResource *target) | CzActor | [static] |
| _getUseParentOpacity(IzXomlResource *target) | CzActor | [static] |
| _getUserData(IzXomlResource *target) | CzActor | [static] |
| _getUserProperties(IzXomlResource *target) | CzActor | [static] |
| _getVelocity(IzXomlResource *target) | CzActor | [static] |
| _getVelocityDamping(IzXomlResource *target) | CzActor | [static] |
| _getVisible(IzXomlResource *target) | CzActor | [static] |
| _getWrapPosition(IzXomlResource *target) | CzActor | [static] |
| _setActive(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setAlignH(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setAlignV(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setAlphaMode(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setAngle(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setAngularImpulse(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setAngularVelocity(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setAngularVelocityDamping(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setAutoHeight(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setBeforeChildren(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setBinding(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setBindings(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setBodyAwake(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setBox2dMaterial(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setBubbling(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setCollidable(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setCollisionFlags(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setColour(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setDepth(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setDocking(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setDraggable(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setFilter(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setFont(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setForce(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setGridPos(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setHoldFocus(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setIgnoreCamera(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setLayer(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setLinearImpulse(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setLinkedTo(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setMargin(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setName(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnBeginTouch(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnBeginTouch2(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnBeginTouch3(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnBeginTouch4(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnBeginTouch5(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnCollisionEnd(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnCollisionStart(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnCreate(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnDestroy(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnEndTouch(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnEndTouch2(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnEndTouch3(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnEndTouch4(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnEndTouch5(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnOrientationChange(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTapped(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTapped2(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTapped3(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTapped4(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTapped5(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOnTick(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOpacity(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOrigin(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setOrphan(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPercPos(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPosition(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPositionOrg(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPositionOrgX(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPositionOrgY(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPositionX(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setPositionY(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setRect(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setScale(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setScaleX(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setScaleY(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setScreenDocking(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setSensor(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setShape(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setSkew(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setTag(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setTappable(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setTarget(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setText(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setTimeline(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setTimeScale(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setTorque(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setType(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setUseParentOpacity(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setUserData(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setVelocity(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setVelocityDamping(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setVisible(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| _setWrap(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActorText | [static] |
| _setWrapPosition(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzActor | [static] |
| AC_Generic enum value | CzActor | |
| AC_UI enum value | CzActor | |
| ActionsManager | CzActor | [protected] |
| ActorClassDef | CzActor | [protected, static] |
| ActorTextClassDef | CzActorText | [protected, static] |
| ActualClassTypeHash | IzXomlResource | [protected] |
| Angle | CzActor | [protected] |
| AngularVelocity | CzActor | [protected] |
| AngularVelocityDamping | CzActor | [protected] |
| AspectLock | CzActor | [protected] |
| AutoHeight | CzActorText | [protected] |
| Bindings | CzActor | [protected] |
| Box2dBody | CzActor | [protected] |
| BringActorToFront() | CzActor | |
| CalculateMargins(CzIRect &margin) | CzActor | |
| CalculateSizes(int &width, int &height) | CzActor | |
| canReceiveEventFromChild() const | CzActor | [inline] |
| Category | CzActor | [protected] |
| ClassTypeHash | IzXomlResource | [protected] |
| CollisionRect | CzActor | [protected] |
| CollisionSize | CzActor | [protected] |
| Colour | CzActor | [protected] |
| Container | IzXomlResource | [protected] |
| CzActor() | CzActor | [inline] |
| CzActorText() | CzActorText | [inline] |
| DebugInfo | IzXomlResource | [protected] |
| Depth | CzActor | [protected] |
| Destroyed | CzActor | [protected] |
| Docking | CzActor | [protected] |
| DragAnchor | CzActor | [protected] |
| eCzActorCategory enum name | CzActor | |
| eSetPropertyError enum name | IzXomlResource | |
| EventsManager | CzActor | [protected] |
| FindChildren(CzVector< CzActor * > &children) | CzActor | |
| FindClipper() | CzActor | [protected] |
| FindEventDependentParent() | CzActor | [protected] |
| FontLoaded | CzActorText | [protected] |
| getActionsManager() | CzActor | [inline] |
| getActualClassTypeHash() | IzXomlResource | [inline] |
| getAngle() const | CzActor | [inline] |
| getAngleBetween(CzActor *actor) | CzActor | |
| getAngularVelocity() const | CzActor | [inline] |
| getAngularVelocityDamping() const | CzActor | [inline] |
| getAspectLock() const | CzActor | [inline] |
| getBindings() | CzActor | [inline] |
| getBox2dBody() | CzActor | [inline] |
| getCategory() const | CzActor | [inline] |
| getClassTypeHash() | IzXomlResource | [inline] |
| getCollisionRect() const | CzActor | [inline] |
| getCollisionSize() const | CzActor | [inline] |
| getColour() const | CzActor | [inline] |
| getContainer() | IzXomlResource | [inline] |
| getDebugInfo() | IzXomlResource | [inline] |
| getDepth() const | CzActor | [inline] |
| getDistanceBetween(CzActor *actor) | CzActor | |
| getDocking() | CzActor | [inline] |
| getEventsManager() | CzActor | [inline] |
| getFont() | CzActorText | |
| getGridPos() const | CzActor | [inline] |
| getHoldFocus() const | CzActor | [inline] |
| getIgnoreCamera() const | CzActor | [inline] |
| getLayer() const | CzActor | [inline] |
| getLinkedTo() | CzActor | [inline] |
| getMargin() const | CzActor | [inline] |
| getModifiers() | CzActor | [inline] |
| getName() | IzXomlResource | [inline] |
| getNameHash() | IzXomlResource | [inline] |
| getOpacity() const | CzActor | [inline] |
| getOrigin() | CzActor | [inline] |
| getOriginalAngle() | CzActor | [inline] |
| getOriginalColour() const | CzActor | [inline] |
| getOriginalPosition() | CzActor | [inline] |
| getOriginalScale() | CzActor | [inline] |
| getOrphan() const | CzActor | [inline] |
| getParent() | IzXomlResource | [inline] |
| getPercPos() const | CzActor | [inline] |
| getPosition() | CzActor | [inline] |
| getPreviousAngle() const | CzActor | [inline] |
| getPreviousPosition() const | CzActor | [inline] |
| getProperty(unsigned int property_name, CzXomlProperty &prop) | CzActorText | [virtual] |
| CzActor::getProperty(const char *property_name, CzXomlProperty &prop) | CzActor | |
| IzXomlResource::getProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, CzXomlProperty &prop) | IzXomlResource | [static] |
| getRect() const | CzActorText | |
| getScale() const | CzActor | [inline] |
| getScene() | CzActor | [inline] |
| getScreenDocking() const | CzActor | [inline] |
| getSimpleBinding() | CzActor | [inline] |
| getSize() const | CzActor | [inline] |
| getTagHash() | IzXomlResource | [inline] |
| getTarget() | CzActor | [inline] |
| getText() const | CzActorText | |
| getTimeline() | CzActor | [inline] |
| getTimelinesManager() | CzActor | [inline] |
| getTimersManager() | CzActor | [inline] |
| getTouchIndex() const | CzActor | [inline] |
| getType() const | CzActor | [inline] |
| getUseParentOpacity() const | CzActor | [inline] |
| getUserData() | CzActor | [inline] |
| getUserPropertyList() | CzActor | [inline] |
| getVelocity() const | CzActor | [inline] |
| getVelocityDamping() const | CzActor | [inline] |
| getVisual() | CzActor | [inline] |
| getWrapPosition() const | CzActor | [inline] |
| GridPos | CzActor | [protected] |
| HitTest(float x, float y) | CzActor | [virtual] |
| HoldFocus | CzActor | [protected] |
| IgnoreCamera | CzActor | [protected] |
| IncompatibleTypes enum value | IzXomlResource | |
| Init(CzFont *font, const CzIRect &rect, const CzString &text, int flags) | CzActorText | [virtual] |
| CzActor::Init() | CzActor | [virtual] |
| InitClass() | CzActorText | [static] |
| IsActive | CzActor | [protected] |
| isActive() const | CzActor | [inline] |
| isAutoHeight() const | CzActorText | [inline] |
| IsCollidable | CzActor | [protected] |
| isCollidable() const | CzActor | [inline] |
| isDestroyed() const | CzActor | [inline] |
| IsDraggable | CzActor | [protected] |
| isDraggable() const | CzActor | [inline] |
| IsDragging | CzActor | [protected] |
| isDragging() const | CzActor | [inline] |
| isFontLoaded() const | CzActorText | [inline] |
| isManaged() const | IzXomlResource | [inline] |
| isOutsideFocusRange(float x, float y, float scale=1.0f) | CzActor | [virtual] |
| IsTappable | CzActor | [protected] |
| isTappable() const | CzActor | [inline] |
| isTickEnabled() const | CzActor | [inline] |
| isUsed() const | CzActor | [inline] |
| IsVisible | CzActor | [protected] |
| isVisible() const | CzActor | [inline] |
| IzXomlResource() | IzXomlResource | [inline] |
| Layer | CzActor | [protected] |
| LinkChanged(CzActor *child, bool remove) | CzActor | [inline, protected, virtual] |
| LinkedTo | CzActor | [protected] |
| LoadFromXoml(IzXomlResource *parent, bool load_children, CzXmlNode *node) | CzActorText | [virtual] |
| Managed | IzXomlResource | [protected] |
| Margin | CzActor | [protected] |
| MarginIsPadding | CzActorText | [protected] |
| Modifiers | CzActor | [protected] |
| Name | IzXomlResource | [protected] |
| NameHash | IzXomlResource | [protected] |
| NoAccess enum value | IzXomlResource | |
| NotFound enum value | IzXomlResource | |
| NotifyBeginTouch(int index, int x, int y, bool allow_bubble) | CzActor | [virtual] |
| NotifyCollision(CzActor *other) | CzActor | [virtual] |
| NotifyCreate() | CzActor | [virtual] |
| NotifyDestroy() | CzActor | [virtual] |
| NotifyEndTouch(int index, int x, int y, bool allow_bubble) | CzActor | [virtual] |
| NotifyOrientationChange(CzScene::eOrientation old_orientation, CzScene::eOrientation new_orientation) | CzActorText | [virtual] |
| NotifySizeChange() | CzActor | [virtual] |
| NotifyTapped(int index, int x, int y, bool allow_bubble) | CzActor | [virtual] |
| Origin | CzActor | [protected] |
| OriginalAngle | CzActor | [protected] |
| OriginalColour | CzActor | [protected] |
| OriginallRect | CzActorText | [protected] |
| OriginalMargin | CzActor | [protected] |
| OriginalPosition | CzActor | [protected] |
| OriginalScale | CzActor | [protected] |
| OriginalSize | CzActor | [protected] |
| Orphan | CzActor | [protected] |
| Parent | IzXomlResource | [protected] |
| PercentagePosition | CzActor | [protected] |
| PercPosToPos(float x, float y) | CzActor | |
| Position | CzActor | [protected] |
| PostLoadFromXoml(IzXomlResource *parent, CzXmlNode *node) | CzActor | [virtual] |
| PreviousAngle | CzActor | [protected] |
| PreviousPosition | CzActor | [protected] |
| ProcessEventActions(unsigned int event_name) | CzActor | [virtual] |
| recalculateHeight() | CzActorText | [protected] |
| ReceiveEventFromChild | CzActor | [protected] |
| ReleaseClass() | CzActorText | [static] |
| Remove() | IzXomlResource | [virtual] |
| RemoveBody() | CzActor | |
| RemoveChildren() | CzActor | |
| removeVisual() | CzActor | |
| Reset() | CzActor | [virtual] |
| ResolveCollisions() | CzActor | [virtual] |
| Scale | CzActor | [protected] |
| Scene | CzActor | [protected] |
| ScreenDocking | CzActor | [protected] |
| SearchForResource enum value | IzXomlResource | |
| setActive(bool active) | CzActor | |
| setActualClassType(const char *type_name) | IzXomlResource | |
| setAlignH(eCzAlignH align) | CzActorText | |
| setAlignV(eCzAlignV align) | CzActorText | |
| setAngle(float angle) | CzActor | |
| setAngularVelocity(float velocity) | CzActor | |
| setAngularVelocityDamping(float damping) | CzActor | |
| setAspectLock(eCzAspectLock lock) | CzActor | [inline] |
| setAutoHeight(bool enable) | CzActorText | [inline] |
| setBindings(CzXomlBindings *bindings) | CzActor | |
| setBox2dBody(CzBox2dBody *body) | CzActor | [inline] |
| setCategory(eCzActorCategory cat) | CzActor | [inline] |
| setClassType(const char *type_name) | IzXomlResource | |
| setCollidable(bool collidable) | CzActor | |
| setCollisionRect(const CzIRect &rect) | CzActor | |
| setCollisionSize(int size) | CzActor | |
| setColour(uint8 r, uint8 g, uint8 b, uint8 a) | CzActor | [inline] |
| setColour(const CzColour &colour) | CzActor | [inline] |
| setContainer(IzXomlResource *container) | IzXomlResource | [inline] |
| setDebugInfo(const char *info) | IzXomlResource | [inline] |
| setDepth(float depth) | CzActor | [inline] |
| setDestroyed(bool destroyed) | CzActor | [inline] |
| setDocking(CzScene::eDocking docking) | CzActor | |
| setDocking(CzScene::eDocking docking, int width, int height) | CzActor | |
| setDraggable(bool draggable) | CzActor | [inline] |
| setFlags(eCzFontFlags flags) | CzActorText | |
| setFont(CzFont *font) | CzActorText | |
| SetFromBrush(IzBrush *brush) | CzActor | [virtual] |
| setGridPos(int x, int y) | CzActor | |
| setHoldFocus(bool hold) | CzActor | [inline] |
| setIgnoreCamera(bool enable) | CzActor | [inline, virtual] |
| setLayer(int layer) | CzActor | [inline] |
| setLinkedTo(CzActor *actor) | CzActor | |
| setManaged(bool managed) | IzXomlResource | [inline] |
| setMargin(int left, int right, int top, int bottom) | CzActor | [inline] |
| setMarginIsPadding(bool enable) | CzActorText | [inline] |
| setModifiers(CzModifierManager *mods) | CzActor | [inline] |
| setName(const char *name) | IzXomlResource | |
| setOpacity(uint8 opacity) | CzActor | [inline] |
| setOrigin(float x, float y) | CzActor | [inline] |
| setOriginalAngle(float angle) | CzActor | [inline] |
| setOriginalMargin(int left, int right, int top, int bottom) | CzActor | [inline] |
| setOriginalPosition(float x, float y) | CzActor | [inline] |
| setOriginalScale(float x, float y) | CzActor | [inline] |
| setOriginalSize(int w, int h) | CzActor | [inline] |
| setOrphan(bool enable) | CzActor | [inline] |
| setParent(CzXomlResourceManager *parent) | IzXomlResource | [inline] |
| setPercPos(bool enable) | CzActor | [inline] |
| setPosition(float x, float y) | CzActor | |
| setPosition(const CzVec2 &pos) | CzActor | [inline] |
| setPositionX(float x) | CzActor | [inline] |
| setPositionY(float y) | CzActor | [inline] |
| setPreviousAngle(float angle) | CzActor | [inline] |
| setPreviousPosition(float x, float y) | CzActor | [inline] |
| setProperty(unsigned int property_name, const CzXomlProperty &data, bool delta) | CzActorText | [virtual] |
| setProperty(unsigned int property_name, const CzString &data, bool delta) | CzActorText | [virtual] |
| CzActor::setProperty(const char *property_name, const CzString &data, bool delta) | CzActor | |
| IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, const CzString &data, bool delta) | IzXomlResource | [static] |
| IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, const CzXomlProperty &prop, bool delta) | IzXomlResource | [static] |
| IzXomlResource::setProperty(CzXomlClassDef *class_def, IzAnimTarget *target, CzAnimInstance *animation) | IzXomlResource | [static] |
| IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, CzXomlVariable *variable) | IzXomlResource | [static] |
| setReceiveEventFromChild(bool enable) | CzActor | [inline] |
| setRect(const CzIRect &rect) | CzActorText | |
| setScale(const CzVec2 &scale) | CzActor | [inline] |
| setScale(float x, float y) | CzActor | [inline] |
| setScale(float scale) | CzActor | [inline] |
| setScene(CzScene *scene) | CzActor | [inline] |
| setScreenDocking(bool enabled) | CzActor | [inline] |
| setSimpleBinding(CzXomlBinding *binding) | CzActor | |
| setTag(const char *Tag) | IzXomlResource | |
| setTappable(bool tappable) | CzActor | [inline] |
| setTarget(CzActor *target) | CzActor | [inline] |
| setText(const char *text) | CzActorText | |
| setTickEnabled(bool enabled) | CzActor | [inline] |
| setTimeline(CzAnimTimeline *timeline) | CzActor | |
| setTouchindex(int index) | CzActor | [inline] |
| setType(int type) | CzActor | [inline] |
| setUsed(bool in_use) | CzActor | [inline] |
| setUseParentOpacity(bool enable) | CzActor | [inline] |
| setUserData(void *data) | CzActor | [inline] |
| setUserPropertyList(CzUserPropertyList *props) | CzActor | [inline] |
| setVelocity(float x, float y) | CzActor | |
| setVelocityDamping(float x, float y) | CzActor | |
| setVelocityDamping(float damping) | CzActor | |
| setVisible(bool visible, bool force_set=false) | CzActor | [virtual] |
| setVisual(CzSprite *visual) | CzActor | [inline] |
| setWrapPosition(bool enable) | CzActor | [inline] |
| SimpleBinding | CzActor | [protected] |
| Size | CzActor | [protected] |
| Success enum value | IzXomlResource | |
| TagHash | IzXomlResource | [protected] |
| Target | CzActor | [protected] |
| TestOverlap(CzActor *other) | CzActor | |
| TestOverlapRect(CzActor *other) | CzActor | |
| TickEnabled | CzActor | [protected] |
| Timeline | CzActor | [protected] |
| TimelinesManager | CzActor | [protected] |
| TimersManager | CzActor | [protected] |
| TouchIndex | CzActor | [protected] |
| TransformPoint(float x, float y) | CzActor | |
| TransformPointToScreen(float x, float y) | CzActor | |
| Type | CzActor | [protected] |
| Update(float dt) | CzActor | [virtual] |
| UpdateBinding(unsigned int property_name, CzXomlVariable *var) | CzActorText | [protected, virtual] |
| UpdateBindings(bool force_modified=false) | CzActor | [protected, virtual] |
| UpdateFromAnimation(CzAnimInstance *animation) | CzActorText | [virtual] |
| UpdateMargins() | CzActor | [protected] |
| UpdateVisual() | CzActorText | [virtual] |
| Used | CzActor | [protected] |
| UseParentOpacity | CzActor | [protected] |
| UserData | CzActor | [protected] |
| UserPropertyList | CzActor | [protected] |
| Velocity | CzActor | [protected] |
| VelocityDamping | CzActor | [protected] |
| Visual | CzActor | [protected] |
| WrapPosition | CzActor | [protected] |
| ~CzActor() | CzActor | [virtual] |
| ~CzActorText() | CzActorText | [inline, virtual] |
| ~IzXomlResource() | IzXomlResource | [inline, virtual] |