AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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IzBox2dJoint Struct Reference

#include <CzBox2dJoint.h>

Inheritance diagram for IzBox2dJoint:
CzBox2dJointDistance CzBox2dJointPrismatic CzBox2dJointPulley CzBox2dJointRevolute CzBox2dJointWeld CzBox2dJointWheel

List of all members.

Public Member Functions

virtual void Create (CzBox2dWorld *world)=0
virtual b2Joint * getJoint ()=0
void setName (const char *name)

Public Attributes

eCzBox2dJointType Type
 Type of joint.
unsigned int NameHash
 Joint name hash.
CzBox2dBodyBodyA
 Body A.
CzBox2dBodyBodyB
 Body B.
b2Vec2 AnchorA
 Body A world anchor pos.
b2Vec2 AnchorB
 Body B world anchor pos.
bool SelfCollide
 True to allow self collision.

Member Function Documentation

void IzBox2dJoint::setName ( const char *  name) [inline]

Member Data Documentation

Body A world anchor pos.

Body B world anchor pos.

unsigned int IzBox2dJoint::NameHash

Joint name hash.

True to allow self collision.


The documentation for this struct was generated from the following file: