AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Defines
CzSprite Member List
This is the complete list of members for CzSprite, including all inherited members.
AccumDepthCzSprite [protected]
ActorCzSprite [protected]
addChild(CzSprite *sprite)CzSprite
affectsClip() const CzSprite [inline]
AnchorCzSprite [protected]
AngleCzSprite [protected]
BeforeChildrenCzSprite [protected]
begin()CzSprite [inline]
BringToFront()CzSprite
BrushCzSprite [protected]
BuildFinalTransform()CzSprite [protected, virtual]
Centre enum valueCzSprite
ChildChangeClipCzSprite [protected]
ChildrenCzSprite [protected]
ClipRectCzSprite [protected]
ColourCzSprite [protected]
CzSprite()CzSprite [inline]
DepthCzSprite [protected]
Draw()=0CzSprite [pure virtual]
DrawChildren()CzSprite [virtual]
eAnchor enum nameCzSprite
end()CzSprite [inline]
eType enum nameCzSprite
FinalTransformCzSprite [protected]
FindFirstClipRect()CzSprite
FindFirstScreenClipRect()CzSprite
FindFirstScreenClipRect2()CzSprite
forceTransformDirty()CzSprite [inline]
GeometryCzSprite [protected]
getAccumDepth() const CzSprite [inline]
getAlphaMode() const CzSprite [inline]
getAnchor() const CzSprite [inline]
getAngle() const CzSprite [inline]
getBeforeChildren() const CzSprite [inline]
getBrush()CzSprite [inline]
getClipRect() const CzSprite [inline]
getColour() const CzSprite [inline]
getDepth() const CzSprite [inline]
getDestHeight() const CzSprite [inline]
getDestSize() const CzSprite [inline]
getDestWidth() const CzSprite [inline]
getFinalTransform()CzSprite [inline]
getGemoetry()CzSprite [inline]
getIgnoreCamera() const CzSprite [inline]
getLayer() const CzSprite [inline]
getLinkedTo()CzSprite [inline]
getManager()CzSprite [inline]
getMaterial()CzSprite [inline]
getOpacity() const CzSprite [inline]
getOrigin() const CzSprite [inline]
getOrphan() const CzSprite [inline]
getParent()CzSprite [inline]
getPosition() const CzSprite [inline]
getPrim()CzSprite [inline]
getScale() const CzSprite [inline]
getScaleX() const CzSprite [inline]
getScaleY() const CzSprite [inline]
getScreenClipRect() const CzSprite [inline]
getScreenV()CzSprite [inline]
getSkew() const CzSprite [inline]
getSpriteType() const CzSprite [inline]
getTransform()CzSprite [inline]
getVertexCount() const CzSprite [inline]
HeightCzSprite [protected]
HitTest(float x, float y)CzSprite [virtual]
HitTestNoClip(float x, float y)CzSprite [virtual]
IgnoreCameraCzSprite [protected]
Init(int vertex_count=4)CzSprite [virtual]
InUseCzSprite [protected]
isClipped()CzSprite [virtual]
isClippedByManager(uint16 *indices=NULL, int count=4)CzSprite
isFilter() const CzSprite [inline]
isInUse() const CzSprite [inline]
isOutsideFocusRange(float x, float y, float scale=1.0f)CzSprite [virtual]
isPooled() const CzSprite [inline]
isTiled() const CzSprite [inline]
isTransformDirty() const CzSprite [inline]
isVisible() const CzSprite [inline]
isVisibleWithParents() const CzSprite
Iterator typedefCzSprite
LayerCzSprite [protected]
LinkedToCzSprite [protected]
ManagerCzSprite [protected]
MaterialCzSprite [protected]
OriginCzSprite [protected]
OrphanCzSprite [protected]
ParentCzSprite [protected]
PooledCzSprite [protected]
PositionCzSprite [protected]
PrimCzSprite [protected]
RebuildTransform()CzSprite [protected, virtual]
RebuildTransformNow()CzSprite [virtual]
removeChild(CzSprite *sprite, bool delete_sprites=true)CzSprite
ScaleXCzSprite [protected]
ScaleYCzSprite [protected]
ScreenClipRectCzSprite [protected]
setActor(CzActor *owner)CzSprite [inline]
setAlphaMode(eCzAlphaMode mode)CzSprite [inline]
setAnchor(eAnchor anchor)CzSprite [inline]
setAngle(float angle)CzSprite [inline]
setBeforeChildren(bool before)CzSprite [inline]
setClipRect(CzVec4 &rc)CzSprite
setColour(const CzColour &colour, bool use_parent=false)CzSprite [inline, virtual]
setDepth(float depth)CzSprite [inline]
setDestSize(int width, int height)CzSprite [inline]
setFilter(bool enable)CzSprite [inline]
setGeometry(CzGeometry *geom)CzSprite [virtual]
setIgnoreCamera(bool enable)CzSprite [inline]
setInUse(bool in_use)CzSprite [inline]
setLayer(int layer)CzSprite [inline]
setLinkedTo(CzSprite *sprite)CzSprite
setManager(CzSpriteManager *manager)CzSprite [inline]
setOrigin(float x, float y)CzSprite [inline]
setOrphan(bool enable)CzSprite [inline]
setParent(CzSprite *parent)CzSprite [inline]
setPooled(bool pooled)CzSprite [inline]
setPosAngScale(float x, float y, float angle, float scale)CzSprite [inline]
setPosAngScale(float x, float y, float angle, float scale_x, float scale_y)CzSprite [inline]
setPosition(float x, float y)CzSprite [inline]
setScale(float scale)CzSprite [inline]
setScale(float scale_x, float scale_y)CzSprite [inline]
setSkew(float x1, float x2, float y1, float y2)CzSprite [inline]
setSpriteType(eType type)CzSprite [inline]
setTiled(bool tiled)CzSprite [inline]
setVisible(bool show)CzSprite [inline]
SimpleTestOverlap(CzSprite *other)CzSprite [virtual]
SkewCzSprite [protected]
SpriteIndicesCzSprite [static]
SpriteTypeCzSprite [protected]
ST_9Patch enum valueCzSprite
ST_Dummy enum valueCzSprite
ST_Image enum valueCzSprite
ST_None enum valueCzSprite
ST_Poly enum valueCzSprite
ST_Text enum valueCzSprite
TestOverlap(CzSprite *other, int i1, int i2, int i3)CzSprite [virtual]
TestOverlap(CzSprite *other)CzSprite [virtual]
TopLeft enum valueCzSprite
TransformCzSprite [protected]
TransformClipRect()CzSprite [protected]
TransformDirtyCzSprite [protected]
TransformPoint(float x, float y)CzSprite [virtual]
TransformPointToScreen(float x, float y)CzSprite [virtual]
TransformVertices()CzSprite [protected, virtual]
Update()CzSprite [virtual]
UpdateClipping()CzSprite [protected]
VisibleCzSprite [protected]
WidthCzSprite [protected]
~CzSprite()CzSprite [virtual]