{"id":3500,"date":"2015-01-03T21:44:09","date_gmt":"2015-01-03T21:44:09","guid":{"rendered":"http:\/\/www.drmop.com\/?p=3500"},"modified":"2015-01-03T21:44:09","modified_gmt":"2015-01-03T21:44:09","slug":"booty5-1-8-6b-out-now-audio-fallback-templates-merged-caches","status":"publish","type":"post","link":"http:\/\/www.drmop.com\/index.php\/2015\/01\/03\/booty5-1-8-6b-out-now-audio-fallback-templates-merged-caches\/","title":{"rendered":"Booty5 1.8.6b out now \u2013 audio fallback, templates, merged caches"},"content":{"rendered":"<p>Engine Changes:<\/p>\n<ul>\n<li>Added new property to Actor called merge_cache which when set to true will attempt to merge the actors rendering into a suitable parents cache. Note that once an actor has been merged into its parent its visual properties cannot be modified<\/li>\n<li>Add new property to TheApp called focus_scene2 which sets a 2nd scene as focus, this scene will be used for touch events if the first main focus scene does not respond to them<\/li>\n<li>Added support for fallback sound to Sound class via location2<\/li>\n<li>Added new min_panning property to Scene. This will prevent panning being marked as true if the movement distance squared is below this value<\/li>\n<li>Sound now supports looping via Sound.loop<\/li>\n<li>All Xoml parse functions now return the created object<\/li>\n<li>New Xoml.findResource() added which searched a Xoml resource collection for the named resource<\/li>\n<li>Fixed issue where Actor.current_frame was going out of bounds<\/li>\n<li>Fixed polygonActor gradient fill<\/li>\n<li>Examples updated<\/li>\n<li>New &#8220;Create Objects from Template&#8221; and &#8220;List Menu&#8221; demos added<\/li>\n<\/ul>\n<p>Editor Changes:<\/p>\n<ul>\n<li>Added new property to Icon \/ Label called merge_cache which when set to true will attempt to merge the actors rendering into the a suitable parents cache<\/li>\n<li>Scene Current property has been renamed to the more appropriate &#8220;Has Focus&#8221;<\/li>\n<li>Scene has new property called Secondary Focus which sets a 2nd scene as focus, this scene will be used for touch events if the first main focus scene does not respond to them<\/li>\n<li>Added new &#8220;clone to all scenes&#8221; menu action which will clone an Icon \/ Label to all scenes<\/li>\n<li>Added new &#8220;delete from all scenes&#8221; menu action which will remove all Icons \/ Labels from all scenes that share the same name as the selected item<\/li>\n<li>Added new &#8220;copy to scene&#8221; menu action which will create a copy of the selected actor and copy it to the selected scene<\/li>\n<li>Added new &#8220;bring to front&#8221; and &#8220;send to back&#8221; commands to resources tree view<\/li>\n<li>Added new resource view text size change buttons which can be used to increase \/ decrease font size<\/li>\n<li>Added new Disable Shadows property to project properties. Setting to true will disable export of all shadows for all actors<\/li>\n<li>Added fall back audio file to sound properties, this file will be loaded if original one fails to load<\/li>\n<li>Added new loop property to sound which enables audio to be looped<\/li>\n<li>CocoonJS added to list of additional API&#8217;s (see project properties)<\/li>\n<li>Fix: Stopped menu appearing when pressing right mouse button on canvas<\/li>\n<li>Fixed bug that generated invalid JSON when exporting label children<\/li>\n<\/ul>\n<p>more details about these changes can be found at the <a href=\"http:\/\/booty5.com\/booty5-1-8-6b-out-now-audio-fallback-templates-merged-caches\/\">Booty5 blog<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Engine Changes: Added new property to Actor called merge_cache which when set to true will attempt to merge the actors rendering into a suitable parents cache. Note that once an actor has been merged into its parent its visual properties cannot be modified Add new property to TheApp called focus_scene2 which sets a 2nd scene [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[593,66,121,258,120,3],"tags":[],"class_list":["post-3500","post","type-post","status-publish","format-standard","hentry","category-booty5","category-cool-news","category-html-programming","category-html5","category-javascript-programming","category-programming"],"_links":{"self":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3500","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/comments?post=3500"}],"version-history":[{"count":1,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3500\/revisions"}],"predecessor-version":[{"id":3501,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3500\/revisions\/3501"}],"wp:attachment":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/media?parent=3500"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/categories?post=3500"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/tags?post=3500"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}