{"id":3491,"date":"2014-12-03T18:10:20","date_gmt":"2014-12-03T18:10:20","guid":{"rendered":"http:\/\/www.drmop.com\/?p=3491"},"modified":"2014-12-03T18:10:20","modified_gmt":"2014-12-03T18:10:20","slug":"goji-editor-v1-8-4b-out-now","status":"publish","type":"post","link":"http:\/\/www.drmop.com\/index.php\/2014\/12\/03\/goji-editor-v1-8-4b-out-now\/","title":{"rendered":"Goji Editor v1.8.4b out now"},"content":{"rendered":"<p>The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include:<\/p>\n<li>Added Support for ALT Tab to switch between previous \/ last resource<\/li>\n<li>Added image preview to Icon background property<\/li>\n<li>You can now select most resources directly in the object properties panel<\/li>\n<li>Added shape editor<\/li>\n<li>Added shape shape bitmap tracer and mesh optimiser<\/li>\n<li>Concave fixtures are now exported as multiple convex fixtures<\/li>\n<li>Changed code editor font to fixed size<\/li>\n<li>Fixed actor insert crash bug<\/li>\n<li>Fixed script \/ image auto reload<\/li>\n<li>Fixed main canvas scaling<\/li>\n<li>Fixed various export options\n<li>Fixed geometry not updating correctly bug<\/li>\n<li>Fixed auto shut down of editor when clicking close button on are you sure dialog<\/li>\n<li>Fixed deployment with Marmalade free license<\/li>\n<p>Main changes relate to usability \/ productivity, just making things a little easier to use. Also the addition of the shape editor makes it possible to create physics shapes and geometries within Goji, avoiding the need for an additional shape editor.<\/p>\n<p>You can download a free copy of the Goj Game Editor <a href=\"http:\/\/www.gojieditor.com\/\">here<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include: Added Support for ALT Tab to switch between previous \/ last resource Added image preview to Icon background property You can now select most resources directly in the object properties panel Added shape editor [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[445,510,593,560,28],"tags":[],"class_list":["post-3491","post","type-post","status-publish","format-standard","hentry","category-appeasy","category-appeasy-core-sdk","category-booty5","category-goji-editor","category-marmalade-sdk"],"_links":{"self":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3491","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/comments?post=3491"}],"version-history":[{"count":1,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3491\/revisions"}],"predecessor-version":[{"id":3492,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/posts\/3491\/revisions\/3492"}],"wp:attachment":[{"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/media?parent=3491"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/categories?post=3491"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.drmop.com\/index.php\/wp-json\/wp\/v2\/tags?post=3491"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}