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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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| CallFunction(IzXomlResource *object, CzString *function_name, CzString *param1, CzString *param2, CzString *param3)=0 | IzScriptEngine | [pure virtual] |
| CallFunctionRef(int function_ref, CzString *param1, CzString *param2, CzString *param3, CzString *param4)=0 | IzScriptEngine | [pure virtual] |
| CallFunctionRefWithObject(void *object, int function_ref, CzString *param1, CzString *param2, CzString *param3, CzString *param4)=0 | IzScriptEngine | [pure virtual] |
| getScene() | IzScriptEngine | [inline] |
| getType()=0 | IzScriptEngine | [pure virtual] |
| getVariable(CzString *var_name)=0 | IzScriptEngine | [pure virtual] |
| Init(CzScene *scene)=0 | IzScriptEngine | [pure virtual] |
| IzScriptEngine() | IzScriptEngine | [inline] |
| LoadScript(const char *script, int script_len, const char *name)=0 | IzScriptEngine | [pure virtual] |
| Release()=0 | IzScriptEngine | [pure virtual] |
| Scene | IzScriptEngine | [protected] |
| ~IzScriptEngine() | IzScriptEngine | [inline, virtual] |