AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Defines
CzScriptEngineLua Member List
This is the complete list of members for CzScriptEngineLua, including all inherited members.
CallFunction(IzXomlResource *object, CzString *function_name, CzString *param1, CzString *param2, CzString *param3)CzScriptEngineLua [virtual]
CallFunctionRef(int function_ref, CzString *param1, CzString *param2, CzString *param3, CzString *param4)CzScriptEngineLua [virtual]
CallFunctionRefWithObject(void *object, int function_ref, CzString *param1, CzString *param2, CzString *param3, CzString *param4)CzScriptEngineLua [virtual]
CzScriptEngineLua()CzScriptEngineLua [inline]
DisplayError(lua_State *lua, const char *message)CzScriptEngineLua [static]
DisplayError(lua_State *lua, const char *message, const char *data)CzScriptEngineLua [static]
getScene()IzScriptEngine [inline]
getState()CzScriptEngineLua [inline]
getType()CzScriptEngineLua [inline, virtual]
getVariable(CzString *var_name)CzScriptEngineLua [virtual]
Init(CzScene *scene)CzScriptEngineLua [virtual]
IzScriptEngine()IzScriptEngine [inline]
LoadScript(const char *script, int script_len, const char *name)CzScriptEngineLua [virtual]
LuaCzScriptEngineLua [protected]
Release()CzScriptEngineLua [virtual]
SceneIzScriptEngine [protected]
~CzScriptEngineLua()CzScriptEngineLua [inline, virtual]
~IzScriptEngine()IzScriptEngine [inline, virtual]