![]() |
AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
|
| AddMaterial(CzRenderMaterial *material) | CzPlatformRender | [virtual] |
| AddMaterial(CzRenderMaterial *material) | CzPlatformRender | [virtual] |
| AddPrimtives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| AddPrimtives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| BatchColours | CzPlatformRender | [protected] |
| BatchDrawPrims(bool filter=true) | CzPlatformRender | [virtual] |
| BatchDrawPrims(bool filter=true) | CzPlatformRender | [virtual] |
| BatchIndices | CzPlatformRender | [protected] |
| BatchUVs | CzPlatformRender | [protected] |
| BatchUVs | CzPlatformRender | [protected] |
| BatchVerts | CzPlatformRender | [protected] |
| BatchVerts | CzPlatformRender | [protected] |
| Begin() | CzPlatformRender | [virtual] |
| Begin() | CzPlatformRender | [virtual] |
| ClipRectModified | CzPlatformRender | [protected, static] |
| CurrentAlphaMode | CzPlatformRender | [protected] |
| CurrentFilter | CzPlatformRender | [protected] |
| CurrentTexture | CzPlatformRender | [protected] |
| CurrentTiled | CzPlatformRender | [protected] |
| CzToIwGxPrimType | CzPlatformRender | [protected, static] |
| DrawPrimitives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| DrawPrimitives(CzRenderPrim3 *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| DrawPrimitives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| DrawPrimitives(CzRenderPrim3 *prims, CzRenderMaterial *materials, int num_prims, bool single_material) | CzPlatformRender | [virtual] |
| DrawText(CzFontPreparedText prepared_text, CzFont *font, CzMatrix3 *transform, const CzColour &colour, CzVec4 &skew, bool filter, eCzAlphaMode alpha_mode) | CzPlatformRender | [virtual] |
| DrawText(CzFontPreparedText prepared_text, CzFont *font, CzMatrix3 *transform, const CzColour &colour, CzVec4 &skew, bool filter, eCzAlphaMode alpha_mode) | CzPlatformRender | [virtual] |
| End() | CzPlatformRender | [virtual] |
| End() | CzPlatformRender | [virtual] |
| GetClipRect() const | CzPlatformRender | [inline, virtual] |
| GetClipRect() const | CzPlatformRender | [inline, virtual] |
| Init(int max_primitives=1024, int max_materials=100) | CzPlatformRender | [virtual] |
| Init(int max_primitives=1024, int max_materials=100) | CzPlatformRender | [virtual] |
| Initialised | IzPlatformRender | [protected] |
| isFullyClipped(const CzIRect &rc) const | CzPlatformRender | [virtual] |
| isFullyClipped(const CzIRect &rc) const | CzPlatformRender | [virtual] |
| isInitialised() const | IzPlatformRender | [inline] |
| MaterialIndices | CzPlatformRender | [protected] |
| Materials | CzPlatformRender | [protected] |
| MaterialUsedCounts | CzPlatformRender | [protected] |
| MaxMaterials | CzPlatformRender | [protected] |
| MaxPrimitives | CzPlatformRender | [protected] |
| NextMaterial | CzPlatformRender | [protected] |
| NextPrimitive | CzPlatformRender | [protected] |
| Primitives | CzPlatformRender | [protected] |
| RedundantTextureCalls | CzPlatformRender | [protected] |
| Release() | CzPlatformRender | [virtual] |
| Release() | CzPlatformRender | [virtual] |
| ResetClipRect() | CzPlatformRender | [virtual] |
| ResetClipRect() | CzPlatformRender | [virtual] |
| ScreenClipRect | CzPlatformRender | [protected, static] |
| SetClipRect(int x, int y, int w, int h) | CzPlatformRender | [virtual] |
| SetClipRect(int x, int y, int w, int h) | CzPlatformRender | [virtual] |
| setClipRectModified(bool modified) | CzPlatformRender | [inline, virtual] |
| setClipRectModified(bool modified) | CzPlatformRender | [inline, virtual] |
| SetModelMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| SetModelMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| SetOrthoProjection(float left, float right, float bottom, float top, float nearz, float farz) | CzPlatformRender | [virtual] |
| SetOrthoProjection(float left, float right, float bottom, float top, float nearz, float farz) | CzPlatformRender | [virtual] |
| SetPerspectiveMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| SetPerspectiveMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| SetViewMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| SetViewMatrix(CzMatrix4 *mat) | CzPlatformRender | [virtual] |
| UpdateClipRect(int x, int y, int w, int h) | CzPlatformRender | [virtual] |
| UpdateClipRect(int x, int y, int w, int h) | CzPlatformRender | [virtual] |
| wasClipRectModified() const | CzPlatformRender | [inline, virtual] |
| wasClipRectModified() const | CzPlatformRender | [inline, virtual] |