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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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| Close() | CzFile | |
| CzFile() | CzFile | [inline] |
| CzFile(const char *filename) | CzFile | [inline] |
| DeleteFile(const char *file_path) | CzFile | [static] |
| Download() | CzFile | |
| Error | CzFile | [protected] |
| File | CzFile | [protected] |
| FileAvailable | CzFile | [protected] |
| FileAvailableCallback | CzFile | [protected] |
| FileAvailableCallbackData | CzFile | [protected] |
| FileExists(const char *file_path) | CzFile | [static] |
| Filename | CzFile | [protected] |
| FileReceived(CzHttpRequest *request, int error) | CzFile | |
| GetComponents(const char *file_path, CzFilePathComponents &components) | CzFile | [static] |
| getContent() | CzFile | |
| getContentLength() const | CzFile | |
| getError() const | CzFile | [inline] |
| getFileHandle() | CzFile | [inline] |
| getFilename() | CzFile | [inline] |
| getFileSize() | CzFile | |
| GetFileType(const char *file_path, CzString &type) | CzFile | [static] |
| InMemory | CzFile | [protected] |
| Invalid() | CzFile | |
| isFile(const char *file_path, int path_len) | CzFile | [static] |
| isFileAvailable() | CzFile | [inline] |
| isHttp(const char *file_path, int path_len) | CzFile | [static] |
| NotifyAvailable() | CzFile | [protected] |
| Open(const char *filename=NULL, const char *mode=NULL, bool blocking=false) | CzFile | |
| Open(void *memory_buffer, int memory_buffer_len) | CzFile | |
| Read(void *buffer, int len) | CzFile | |
| Request | CzFile | [protected] |
| Seek(int offset, eCzFileSeekOrigin origin) | CzFile | |
| setFileAvailable(bool available) | CzFile | [inline] |
| setFileAvailableCallback(CzCallback callback, void *data) | CzFile | [inline] |
| setFilename(const char *filename) | CzFile | [inline] |
| Write(void *buffer, int len) | CzFile | |
| ~CzFile() | CzFile | [inline, virtual] |