AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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CzPlatformInput.h
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00001 // 
00002 //
00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine
00004 //
00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk
00006 //
00007 // For updates, tutorials and more details check out www.appeasymobile.com
00008 //
00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin.
00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support
00011 //
00012 //
00013 
00014 #if !defined(_CCZ_PLATFORM_INPUT_H_)
00015 #define _CCZ_PLATFORM_INPUT_H_
00016 
00017 #include "IzPlatformInput.h"
00018 #include "CzUtil.h"
00019 
00020 class CzPlatformInput : public IzPlatformInput
00021 {
00022     // Properties
00023 protected:
00024     static uint8 AppEasyToPlatformKeyCodeMapping[];
00025     static uint8 PlatformToAppeasyKeyCodeMapping[];
00026 
00027 public:
00028     // Properties end
00029 public:
00030     // Init
00031     int     Init();
00032     void    Release();
00033     // Feature query
00034     bool    isPointerAvailable();
00035     bool    isMultiTouch();
00036     bool    isKeysAvailable();
00037     bool    isOSKeyboardAvailable();
00038     bool    isAccelerometerAvailable();
00039     bool    isCompassAvailable();
00040     // Buttons query
00041     bool    wasBackButtonReleased();
00042     bool    wasMenuButtonReleased();
00043     // Key query
00044     uint8*  getKeyMappingTable();
00045     bool    isKeyDown(int key);
00046     bool    isKeyUp(int key);
00047     bool    wasKeyPressed(int key);
00048     bool    wasKeyReleased(int key);
00049     int     getLastKey() const;
00050     // Acclerometer
00051     bool    startAccelerometer();
00052     void    stopAccelerometer();
00053     void    getAccelerometer(CzVec3& data);
00054     // Compass
00055     bool    startCompass();
00056     void    stopCompass();
00057     float   getCompassDirection();
00058     bool    getCompassHeading(CzVec3& data);
00059     // OS Keyboard
00060     const char* OsKeyboardRead(const char* prompt, const char* default_text, int flags);
00061     // Update
00062     bool    Update();
00063 };
00064 
00065 
00066 #endif  // _CCZ_PLATFORM_INPUT_H_