AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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CzPlatformFont.h
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00001 // 
00002 //
00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine
00004 //
00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk
00006 //
00007 // For updates, tutorials and more details check out www.appeasymobile.com
00008 //
00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin.
00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support
00011 //
00012 //
00013 
00014 #if !defined(_CCZ_PLATFORM_FONT_H_)
00015 #define _CCZ_PLATFORM_FONT_H_
00016 
00017 #include "IzPlatformFont.h"
00018 
00019 class CzPlatformFont : public IzPlatformFont
00020 {
00021     // Properties
00022 protected:
00023 public:
00024     // Properties end
00025 public:
00026     int     Init();
00027     void    Release();
00028 
00029     // Font creation / loading
00030     CzFontHandle    CreateTTFontFromBuffer(void* memory_buffer, int memory_buffer_size, float point_size);
00031     void            DestroyFont(CzFontHandle font);
00032 
00033     // Prepared text
00034     CzFontPreparedText  CreatePreparedText();                               // Creates buffer to be used prepare text
00035     void            DestroyPreparedText(CzFontPreparedText data);
00036     bool            PrepareText(CzFontPreparedText prep, const char* text); // Prepares rendering optimised text data using the current font
00037     int             GetTextHeight(CzFontPreparedText data);
00038 
00039     // General font methods
00040     void            SetCurrentFont(CzFontHandle font);
00041     void            SetCurrentFontFlags(eCzFontFlags flags);
00042     void            SetCurrentFontRect(const CzIRect& rc);
00043     void            SetCurrentFontAlignment(eCzAlignH horiz, eCzAlignV vert);
00044     
00045 };
00046 
00047 
00048 #endif  // _CCZ_PLATFORM_FONT_H_