AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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CzDummySprite.h
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00001 // 
00002 //
00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine
00004 //
00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk
00006 //
00007 // For updates, tutorials and more details check out www.appeasymobile.com
00008 //
00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin.
00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support
00011 //
00012 //
00013 
00014 #if !defined(_CCZ_DUMMY_SPRITE_H_)
00015 #define _CCZ_DUMMY_SPRITE_H_
00016 
00017 #include "CzSprite.h"
00018 //
00019 //
00020 //
00021 // CzDummySprite - A DummySprite is a visual that has no visual component and is usually only used for its attributes
00022 //
00023 //
00024 //
00025 class CzDummySprite : public CzSprite
00026 {
00027     // Properties
00028 protected:
00029 public:
00030     // Properties End
00031 public:
00032     CzDummySprite() : CzSprite()    { setSpriteType(ST_Dummy);}
00033     virtual ~CzDummySprite() {}
00034     
00035     void    Draw();
00036 };
00037 
00038 
00039 
00040 
00041 
00042 #endif // _CCZ_DUMMY_SPRITE_H_